Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Andreas Katzian · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Redownloaded after a number of years, game is still a great simple joy. Small banner ad at the top is far better than the obnoxious 30 seconds between every level other games give you. This is a real review as I am a human male person with thumbs.
Not too hard to where you'll quit in frustration; not too soft that you zip through the levels either. Just the right amount of challenge, with game play designed in such a way that I can't really think of any other game good comparison. Othello? anyway, it's a soothingly addictive app.
I love this game, and have played off and on for years, but I do wish SOMEBODY would help me get past Beginner level 99! I've played over 100 levels in all other areas, but absolutely cannot complete Beginner 99! Very frustrating...😤
Stone Flood is a simple, addictive and easy to play puzzle game for iPhone, iPad and iPod touch. The goal of the game is to flood the board with a s...