Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Yoshikazu Kakinoki · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Can't move a piece?
I am fairly new to shogi and I have bought about three different shogi games on the iPad. This has the hardest AI I have come across. That is a good thing. Since the game is so much better than I am I have found this app to be more of a tool. You can save games, create tsume problems, watch professional games if you find the score on the net or load it from the server this game connects to. You can also change from human to computer at any time which is handy to se what the AI would do in a given situation. Some issues are present: When trying to start games that have been edited in arranged mode the game glitches, moving pieces that are not there or taking it's own pieces. This seems to happen at end game scenarios where one side has only a few moves. Also there are some typos such as balck or etiding. This game is good for a beginner because it also seems to know jouseki and it rates your moves determining who has advantage. Almost perfect. Worth it.
I've played this game time and time again, and I can honestly say this, the easiest level is by far from balanced. You would think that playing on the easiest level, you'd win at least half the time. I've played over 100 games, and lost every time. If you want a game that is frustrating, then this is yours. If you want something with a balanced and scaled level of difficulty, I would recommend against it.
Shogi is a Japanese version of chess. A player can use (drop) captured pieces. This rule makes this game complicated and profound. There are 10 millio...