Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rich Olson · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
An excellent throwback to the old App Store before all the freeware garbage full of annoying ads. I bought this back in the day because it reminded me of Marble Blast Ultra and Super Monkey Ball. I’m so glad it’s back again after Apple decided to ditch the 32-bit apps a few years ago.
We did it, all the games are back up now, thank you for allowing todays people to get an idea of what this game series is like, my nostalgia is now finally back.
The physics and use of the accelerometer in this game is very impressive. The level designs are fun and challenging with lots of obstacles and jumps for you to conquer as you progress through the game. The controls are responsive and intuitive. I highly recommend getting this game!
Manic Marble is back with eight more insane 3D levels! Dodge moving obstacles and fly over jumps by tilting and turning your device. Finish the curr...