Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SayGames LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a really nice game,pretty fun! Also, I haven’t been overwhelmed with ads. Just a funny thing to notice is that there is no sounds or music. Believe me,my device wasn’t on mute. I went to the settings and didn’t find the switches for the volume. So,just a slight suggestion,have some sounds/music,but other than that,GREAT GAME!
I believe this game is genuinely fun and enjoyable however I believe you could upgrade this game considerably. This is my essay. AUDIO: First and most obvious issue is no sounds! Sounds hook the player and subconsciously make them want to play longer, aka they watch more advertisements and you get more money. That brings us into the second issue. ADVERTISEMENTS: There are so many freaking ads in this game you are lucky I don’t just comment “there’s a game in your ad” and give you a 1 star. Please please please make the player only watch ads if they want to. Not only would this make the game more enjoyable for the player but it would actually make you watch more ads in theory. The game currently has what I presume to be a low playage per download rate, meaning for each player whom downloads the game, they quickly stop playing, this means that they don’t watch ads. Games like archuro and fallout shelter have significantly longer play per download ratios. And also they in turn make more money via micro transactions and ads by not forcing the player to watch ads but instead making the player play the game longer and more often and incentivizing them to watch ads if they so choose. I genuinely believe if the developer(s) would simply change the way the game pitches ads alone it would be a significantly better game and in turn they would make more money. I also, once again, strongly urge the devs to add a pleasant audio to the game because it will further hook the player. Thank you for your time.
I love tower defense games and this is a nice twist. The reason my rating is so low is based on two separate issues. First, this game appears to be poorly optimized. The game lags and freezes again and again. My phone is the newest available but I’ve run hundreds of apps with no issues so I doubt my phone is the problem. Second, the use of ads is overwhelmingly punitive. There are ads to maximize towers, ads for resource chests and ads for vehicles. These are all appropriate as they offer a reward for each ad. The problem is that in addition to these ads there are an incredible number of ads that are forced on the player. These are unacceptable and make the game simply not worthwhile.
► ARE YOU READY TO SERVE AND PROTECT? It’s a desperate mission that only the brave and resourceful will survive: Your base is under attack and the en...
| Name | Price | Type |
|---|---|---|
| Tickets | $2.99 | One-time |
| Gold Pack | $2.99 | One-time |
| Money Pack | $2.99 | One-time |
| Let's Get It Started | $4.99 | One-time |
| Big Ticket Pack | $7.99 | One-time |
| Ad-free Play | $9.99 | One-time |
| Big Gold Pack | $9.99 | One-time |
| Big Money Pack | $9.99 | One-time |
| Huge Ticket Pack | $29.99 | One-time |
| Great Golly Gold! | $29.99 | One-time |