Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oozy Slime · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game had too many ads, and it won’t really let you do the asmr things, I was expecting it to let you do that and less ads. It’s also not that satisfying.
this games not satisfying at all, and you have to unlock most of the levels in order to play it. i do not recommend.
SOOO I downloaded this game blah blah blah so then I saw you just do something and then you click on next and you have to watch an add
All the original weirdly satisfying games in this playlist have no music. Enjoy the unique originals by Oddly Satisfying & get satisfied! We provide a...
| Name | Price | Type |
|---|---|---|
| Slice It (Weekly) | $2.99 | Weekly |
| Slicing Games (Monthly) | $2.99 | Monthly |