Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SayGames LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Overall the game itself has good mechanics and is pretty fun. There is a TON of ads if you don’t buy the ad pass and after every ad the game would freeze. My biggest complaint about the game is that I have to purchase an item and then purchase the very basic decor level for that item. The first decor should be free with the gems I’m using to purchase the item initially.
When are you opening the buffet section
I feel like this game would be a lot more fun if you weren’t constantly interrupted by ads! It feels like every time I click something, another ad plays and it gets old really fast. I understand having ads in a game, but maybe just to get extra bonuses or things like that, not at every turn.
► SOLVE PUZZLES AND BUILD YOUR BUSINESS Join adorably coiffed Merchant Mike and his cute corgi Milo as the pair struggle to make their way in busines...
| Name | Price | Type |
|---|---|---|
| Coin Pack 1 | $1.99 | One-time |
| No Ads | $4.99 | One-time |
| VIP Weekly Membership | $4.99 | Weekly |
| Coin Pack 2 | $7.99 | One-time |
| Coin Pack 3 | $14.99 | One-time |
| Coin pack 4 | $29.99 | One-time |