Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rollic Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is NOT what the ads are. Its a tile clicking game that I completed in 9 days. Its super simple. Its no fun when you max out your vehicle before even getting to race level 50. I cant get anything else. If you took the actual time to make what the game was in the ads, more people would enjoy playing your game. its probably the most simple, easy game I have ever played.
I have played this game for about a week and I had just unlocked the engine block right above 256 and then the game froze so I closed out of it and I got back on, when I did that all I had left was a 8 block. The newest block had disappeared. So that is quite frustrating
The track is too short and the other cars that i race arent a challenge
Buy and personalize legendary cars! Test their top speed and upgrade! When you're ready, make your opponents eat your dust! Be the DYNO KING! Rule you...