Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗裕广 江 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
“Game Has Too Many Ads” 5/5 “Can’t play, too many ads, boo hoo woo ooo” 5/5 “Way too many ads, not fun at all” 5/5 Either IGN wrote all these reviews you’re seeing or they’re bots… and if they’re bots chances are it’s the devs who got them on here. Makes sense as how else do you explain all these terrible games like this, warpath, etc keeping above 4.3 stars when it’s getting slammed by everyone? Even this game is getting slammed more than Shaq slams a basketball. And do you know how else I know they’re fake ads?!?!?! The EXACT same reviews can be found on Google Play, in the same order as seen here. And when that changes you’ll see similar reviews as you do here…
Cant enjoy the game. Also, if I rate low it says all the nicknames I tried to use were already taken. Doubt it.
Way to many adds for me to watch, just to play 30 seconds, it’s not worth my time,
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