Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MadFatCat · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Was hoping for a little harder levels, guess its just one of the type of game I do well at. The next game I try I will probably have a hard time getting past the 10th level!
Such a fun little game. Nothing fancy just putting pieces together to light a fuse. I could have used a touch more difficulty but zero complaints. Oh, no ads!! I know it costs money to develop games and understand they need money. But they gave me enough game I’ll watch an ad or 2. Might be willing to pay a dollar or 2 for the next levels. Great job devs
The game is great, I absolutely love it. It does not have enough levels though as of right now, but in the future I believed that the creator will add more levels soon. Levels are tough but not tough enough where it’s impossible. I would love to see in the future a way to make your own levels with these game mechanics. Other than that, it is a great game. Side note, anywhere where we can get updates on upcoming projects?
Connect the rocket and the fire source with a construction of matches.