Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Full Fat · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I see a lot of bad reviews I honestly think these are from when the game first came out it’s way better now but you can add special planes like the ones in bonus level or like different stages like a night sky and day dusk and dawn even choose maybe different types of the trails likes for that fire looking one the normal fire special which would be the one in the game already for the city bonus round with the green plane all it needs is more planes trails and different stages
The game is good, mostly. It’s mindless, easy fun, and it’s great for getting rid of boredom. However, there are a couple problems that I have, and I’m sure others do as well. After every level, there is an ad. That takes away from the game, and no one likes that. People are more likely to uninstall the game, instead of paying you to take the ads away. There’s also the fact that this game has optional ads, and even if they do provide a reward, they are still hinting to voodoo being less of a game dev, and more of a greedy company, who doesn’t care about their players. This game exists to make money. I do understand that most games on the App Store are the same, but that doesn’t make it any less annoying. I would suggest lowering the amount of ads players get. Maybe after three or four levels. Otherwise, this game is great. It’s fun, simple, and addictive. If you’re getting this game based off reviews, wait a while, so everything has a chance to get fixed, and then get it.
So at first, this game was fun. It was a simple fly through hoops that gave you fuel to land the plane and get coins. There was an occasional ad here and there, which didn’t bother me until this update. The developers decided to load this game with ads and decided to change the mechanics of this game by adding ads to progress. Let me explain, so as mentioned, before you would fly the plane through hoops this rewarding you with fuel to get to the end and land. Well the developers in a sense said “screw this”. Now to get fuel, you have to spend coins before you play and there is some levels in particular where the fuel that you got with your coins isn’t good enough thus making you get a level up on fuel. Here’s the thing, you have to watch an ad to get the fuel. It’s not just the fuel you have to watch an ad for, the speed of the plane as well. So let’s assume you do that. The next level you complete, so you go on to the following one. Now, after you do that you see that your fuel and speed aren’t adequate for that level and guess what, you have to watch another ad. To top it off, there are ads in between levels that only last you if you complete it give or take 20 seconds. So you are constantly bombarded with ads all over this game. I really like this game because it helps pass time, but the excess amount of ads has turned me off from this game. Until tweaked and fixed, I don’t see myself returning to this game and wouldn’t recommend it to anyone who’s looking into this.
Anyone can fly, but it takes skill to land?! Keep on tapping to keep the plane in the air. Can you slowly bring the plane down for a safe landing… or...
| Name | Price | Type |
|---|---|---|
| Remove Ads | $5.99 | One-time |