Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MadFatCat · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Love the game. The physics seem real. I imagine the sky is the limit on the levels you can create. Maybe have a paid sand box feature? Allow scrolling or zooming so the complexity can be greater? Lastly I think the blobs should get a smile when they merge :)
I got done with all the level, and I wanted to play that game more.
I played this game for a few hours and loved it but when I try to open it again it freezes on a screen and won’t let me play. Not sure why
Draw ropes, connect them to the objects and use gravity force to merge jellies
| Name | Price | Type |
|---|---|---|
| 1 Gem | $0.99 | One-time |
| 4 Gems | $2.99 | One-time |
| No Ads | $4.99 | One-time |
| 10 Gems | $5.99 | One-time |
| 30 Gems | $12.99 | One-time |