Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗HWA DAVID · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Seems unbalanced. Some levels you’re just swarmed till you die or get the right weapon offers on level up. Skill upgrade cost vs. gold drop is WAY skewed.. having to run 30 levels, AND watch reward upgrade ads to level 1 skill is very grindy and makes interest wane.
Way to many ad’s with no skip option or vip purchase as far as I can see from playing.
Really fun game but you end up spending more time watching ads than you do getting to play the game. I would definitely pay for an ad free version. Once that happens it will be a 5 star game.
Many monsters and enemies approach the hero in castle and tower. You need to defeat them, If you are strong enough, you can idle play and get treasure...
| Name | Price | Type |
|---|---|---|
| Micro Golds | $0.99 | One-time |
| Mini Gold | $2.99 | One-time |
| Small Golds | $4.99 | One-time |
| Big Gold | $29.99 | One-time |
| Huge Gold | $99.99 | One-time |