Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗David Hung · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is a pressure relief game where you can train monsters to become a demon king and kill monsters (people) mindlessly. Players must let the monster...
| Name | Price | Type |
|---|---|---|
| Pouch of Coins | $0.99 | One-time |
| Orc | $2.99 | One-time |
| Vampire | $2.99 | One-time |
| Chest of Coins | $4.99 | One-time |
| Lich | $9.99 | One-time |
| Balor | $9.99 | One-time |
| Death Knight | $9.99 | One-time |
| Barrel of Coins | $19.99 | One-time |
| Wagon of Coins | $99.99 | One-time |