Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SayGames LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I found this game rather fun, but there are a few things that could be worked on. On the zombie level I did the spin part at the end and I got the dial on the shorty, and it went back to gems! You are trying to make me watch ads so y’all can earn money. I get that, but why did you do it on the spin part. Secondly, the levels repeat. I got three levels in a row that repeat the last, so if you could randomize each level with a level generator, I and the other players would greatly appreciate it. Can you also add bosses at the end of a territory, I find the last battles boring and it’s not as filled with much action like the first airport level where there was a boss. Lastly, can you make it a tad more accurate. It’s kinda funny to watch a person go flying, but it is weird, and can you make an upgrade where you can improve the ammo count. Also, I find it extremely unrealistic to hold 2 shotguns and not making my arm hurt a ton. Beside the things I listed that I have a problem with, this game is great! You just tap to shoot, I like the slo motion, the guns are great, and it’s just fun in general. I hope you guys read my review and take it into consideration.
Don’t let children play this game. It’s not an issue of violence (you know what your getting into when you see the app) I believe that the developers PURPOSELY put in so many ads that to dupe children into spending real life money for in game currency. You’re always just a little bit short of the required amount to get new characters/skins/weapons is to watch 45 second ads even though game play is less than 30 seconds per level. And everything is just out of reach. There’s always just one more ad or you can pay $4.99 to get it. Which is an absolutely ridiculous amount of money for what’s available, but I mean c’mon guys you gotta let players win the best prize/gift every once in a while for free to keep them playing! Not only are you a drain on everyone’s wallet and time. Your not even creative about it! It’s a real scum bag move to target children of overworked parents!!! And then you have the audacity to say “you’re gonna fix it” just so that you look like you’re fixing these issues and in reality do nothing to address them!
I’ve been playing the game for awhile and it is still enjoyable but I wish there were a little more. I think harder modes will make the game more enjoyable because it gets to a point where new levels don’t get harder and are designs of levels I’ve seen before I think a mode like that would make the game more interesting
► Run & Gun – Run ‘em down and shoot ‘em up There’s no end to the action in this frantic, fast-paced casual shooter that plunges you straight into a...
| Name | Price | Type |
|---|---|---|
| 200 Gems Pack | $1.99 | One-time |
| Disable Ads | $2.99 | One-time |
| 550 Gems Pack | $4.99 | One-time |
| Carly Bundle | $4.99 | One-time |
| Coach Bundle | $4.99 | One-time |
| Carly Mega Bundle | $9.99 | One-time |
| 1200 Gems Pack | $9.99 | One-time |
| 2500 Gems Pack | $19.99 | One-time |
| 6500 Gems Pack | $49.99 | One-time |
| 15000 Gems Pack | $99.99 | One-time |