Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Panagiotis Loukas · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
这个游戏是真的个休闲游戏,玩着玩着就想删了,这个游戏我只玩过学生,他那个run和正常用摇杆的速度(奔跑速度)一样,进校园只有几间教室,一个食堂还有一个游泳池,(游泳池不要下去,要不然上不来了)前几关都是到进校右转的那个教室门口通关,后来有一关我几乎全地图的建筑都搜过来了,根本找不到过关的地方;还有,第三关的大刺木棍可以把人打穿模(是有可能),只要你站在它的正下方它一下来就可能把你打进地里,掉血是肯定的,主要是地里的世界好像是一个学校的上空,这时你会一直往下掉,点什么都没用除非你退出一下,到时候你的视角固定在天空,低头的话,会发现红头学生越来越小…
愤怒的教师高中游戏是最有趣的游戏,因为事实取笑和欺骗可怕的老教师,其背后的原因是,他用来威胁他的学生,给予他们体罚,以及精神折磨他们每天的基础上。有一天,所有的学生聚在一起,计划教老师一个他永远记得的课。 玩恐怖学校游戏,从鬼老师中拯救学生。这个闹鬼的学校游戏将是充分的乐趣和令人毛骨悚然的恐怖冒险。...