Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Hunted Cow Studios Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Wow this isn't up to par with their other civil war games. For starters, I just paid the 2.99 and there's NO SOUND! Will be requesting a refund tomorrow.
Here’s a idea and this is a good one, how about u make a game on the Texas Revolution it would be good since it would be deferent then the Napoleonic wars and civil war games u make.
The Campaign game of Chickamauga is terrible. There is no indication of the passage of time. Units are always well supplied. No night turns. And no cavalry. The battle does not begin on the 18th like it really did. There is no veteran rating for forces. And I’ve played as many as 30 turns and Longstreet has not arrived. Terribly disappointing.
The first major battle of the Civil War was fought in Georgia, from September the 18th-20th 1863. The Battle of Chickamauga was the most significant...
| Name | Price | Type |
|---|---|---|
| The Battle of Chickamauga | $1.99 | One-time |
| 'Twilight' Campaign | $1.99 | One-time |
| 'Deadlock' Campaign | $1.99 | One-time |