Screenshots
How Much Does Angry Birds Journey Make?
Platform Performance
Rating Distribution
Top Countries
Reviews (3)▼
I’m going to refrain from using any kind of retrospective context about original AB games and just judge this one on its own, for what it is. This game is a lot of things. “Balanced” is not one of them. It’s addictive and satisfying to knock down towers, but some of the later game mechanics just become frustratingly difficult to manage. I get that games are supposed to become more challenging as you get through them, but this one kicks it up in so many notches in so short a curve that it becomes really not fun to play. When they introduce new block types that are extremely unpredictable and start combining all different kinds of puzzles into one screen, while simultaneously nerfing your ammo, and then take into account the fact that the bird types are randomized on each level, you get something thats designed to push you into spending your own money on extra chances to finish a level. I hate games that are designed this way, especially when it starts out so unassuming and fun. There’s no ads interrupting your gameplay, which makes me want to play it more, but after about 150 levels it just gets way too frustrating to sink my time into. Do yourself a favor. Play for a little bit, then uninstall it and go read a book. It’s a good short term experience, but a bad hobby.
So I played the proto game for a year before they released the fully “completed” version. At least the beta version was playable. The full release is not. You cannot collect your festival rewards (collect button doesn’t work... you have to fully close and reopen the game to get past the frozen collect reward button to play on). Balloons get stuck in the terrain and no amount of birds will dislodge them so you lose the level and all of your progress. The fireflies are confused by terrain and refuse to find each other despite only a hill or floating ground (no blocks) separating them so, AGAIN, you lose the level and your progress. And then there was the glitch where there was only ONE firefly who just sat there because there was no one there to make a love connection with... ALL of the blocks had already been broken so it’s not like the second fly was hiding under a pile of rubble. Yet again this leads to the loss of the level and all progress. There are other obnoxious glitches but I’m not going to waste further time listing all of them. After a year playing the beta version I’m now deleting the game altogether since the full release is not playable. I’m damned tired of rich companies churning out garbage. Why the heck don’t they just release the original angry birds on the App Store? So stupid that we’re forced to choose from these “advanced” versions of the game that have been poorly vetted prior to release.
So I’ve encountered a bit of an issue. As of now level 235 is virtually impossible, not what I expected a “Hard” level to be honestly. At the final room, if the balloon birds float to the right side of the stage, they cannot be counted as collected because there isn’t enough space to register this. Sure, I could try my hardest to make them go left, (Which I have) but that’s not my problem. So it’d be greatly appreciated if you guys could fix this. There also a slight visual issue where when switching rooms, the Bird that’s after the one in play will switch when entering your slingshot, throwing off strategy. I’d also appreciate either a better indication of the Cloud Mask’s location or the clouds just to be a visual disturbance rather than a condition, and to give the fireflies some more brain power so they can move left, right, up or down more so I don’t have to keep wasting moves because they won’t go upwards with nothing in their way. Thanks for reading!
Available In (115 Countries)▼
Supported Languages (14)▼
App Details▼
Join Red and his friends on a slingshot adventure through changing seasons full of fun, challenging levels, and delightful destruction! Let the bird...