Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Takuya Fujieda · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Was broken and the language settings is also totally broken. Sometimes it will switch you to another language for no reason and there is no way to change it. The gameplay is also very bad as it takes a very long time to merge stuff and stuff breaks when you use the random merges and the bulk merges
Was an entertaining game i played it for a few hours straight and eventually after getting a good understanding of the game i’ve found that 250-300 is the max i can get in sword points any higher would be too hard for me so i think this game is pretty cool other than that the repetitiveness gets a little old fast would recommend playing this at least once
Well made and genuinely fun. I'm picky with the IOS games i keep around but this one will definitely stay. Looking forward to seeing more from this game and the developer.
Xiamen International Animation and Manga Festival Game Contest 2019 "Best Game Plan Award" Winner A survival roguelike where you create the strongest...
| Name | Price | Type |
|---|---|---|
| 500Gems | $0.99 | One-time |
| 1600Gems | $2.99 | One-time |
| Erase ads | $2.99 | One-time |
| 3400Gems | $5.99 | One-time |