Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dalcomsoft, Inc. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is good and fun, I’ve decided to download it quite recently because of cravitys dare to crave comeback and there where SET NET G0 and SWISH updates! Although I understand the song updates will have such a variation because of the amount of artists under starship, there are way too many kiikii’s and ive’s updates! It’s really really frequently that those 2 groups songs will be released, and it takes quite a while to arrive cravity’s, monsta x’s and other artists songs. It’s quite annoying that I gotta wait long for a song update thats not kiikii’s or ive’s
It’s funny how the option to actually play the game is hidden behind 20 different menus. This game is just koreaboo bait. The charts for the songs are fine but everything else is complete garbage. The card system is way too in your face. The game lacks basic options like to change the note speed and to play vertically. Playing this game horizontally has to be one of the worst experiences, the perspective gets completely messed up, notes move WAY too slow, and the screen is way too cluttered. On the new iOS, you constantly are swiping over to other apps by mistake. Once a song is failed the menu options are available immediately, meaning the note you were about to press is now the “bring me ALL the way back to the main menu” button. It’s a shame that music like this is brought to the rhythm gaming scene in such a sloppy, unprofessional way.
I’ve played this along with all the other superstar games and so far it hasn’t disappointed. My only question is when it comes to WJSN aka Cosmic Girls. I understand that 3 of their members aren’t actively promoting with the group and that they’ve put out songs as 10. Why keep As You Wish and now La La Love separate with the 10 active members when you put Save Me, Save You and Boogie Up with the full 13? It hinders me from getting those songs to the 2 million mark. Hopefully this can be sorted out some way because I like having all songs under one playlist and only separate for events
Global K-POP Rhythm Game SUPERSTAR SERIES STARSHIP Landing! Enjoy the song of the starship artist as a rhythm game in 'SUPERSTAR STARSHIP' as a rhythm...
| Name | Price | Type |
|---|---|---|
| EVERYDAY PACKAGE | $0.99 | One-time |
| 39 Diamond | $3.39 | One-time |
| 62 Diamond | $5.29 | One-time |
| BANG BANG Starter Package | $6.99 | One-time |
| 120 Diamond | $9.89 | One-time |
| PREMIUM R PACKAGE | $19.99 | One-time |
| BANG BANG Package | $19.99 | One-time |
| 375 Diamond | $29.49 | One-time |
| 650 Diamond | $48.49 | One-time |
| 1200 Diamond | $83.90 | One-time |