Sling-Yo!

Simon Natt · iOS

Sling-Yo!

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Sling-Yo! screenshot 1Sling-Yo! screenshot 2Sling-Yo! screenshot 3Sling-Yo! screenshot 4Sling-Yo! screenshot 5Sling-Yo! screenshot 6Sling-Yo! screenshot 7Sling-Yo! screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Sling-Yo! Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Version History (2)
1.09/20/2019
1.09/13/2019
Available In (5 Countries)
🇺🇸 United States🇦🇺 Australia🇬🇧 United Kingdom🇧🇾 BY🇨🇳 China
Supported Languages (1)
English
App Details

Sling your way up and up. Time your Sling to avoid and pop the spinning obstacles. Features - Super fun and easy to play - Satisfying gameplay - Man...

iOS App ID
1478581627
Content Rating
4+
Min OS
9.0
Size
146.4 MB
Publisher
Simon Natt
Au