Bubble-Clash

Simon Natt · iOS

Bubble-Clash

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Bubble-Clash screenshot 1Bubble-Clash screenshot 2Bubble-Clash screenshot 3Bubble-Clash screenshot 4Bubble-Clash screenshot 5Bubble-Clash screenshot 6Bubble-Clash screenshot 7Bubble-Clash screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Bubble-Clash Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Version History (1)
1.01/4/2020
Available In (3 Countries)
🇺🇸 United States🇦🇺 Australia🇫🇷 France
Supported Languages (1)
English
App Details

In Bubble Clash simply press to shoot the current color bubbles, release and the bubbles shot change to enemy colors then repeat. Shoot the bubbles a...

iOS App ID
1491859084
Content Rating
4+
Min OS
9.0
Size
164.3 MB
Publisher
Simon Natt
Au