Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Alessio La Marca · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Add different types of planes, including helicopters, bombers that add more paint to the towers. Add an objective besides painting the city, also make it to where you can shoot other planes down as well, make it into an action type game. Overall has great potential, if you do this, the game will definitely blow up soon.. I hope you get to see this
Fun concept thrown right into to the game flying around the city paint buildings against 3 other people. 90 second clock for the game. Problem is once he clock hits 0 your exact game resets and you continue play the exact same with no explanation of what is going on. This just kept happening until I decided to delete the app.
Game has a cool concept but who wins? Seems pointless without a score or knowing who got the most.
Paint as many buildings as you can! This is an IO multiplayer game in which you can play multiple rounds! How to play: - fly around to paint the city...