Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aaron Dippner · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The app has the potential to solve multiple problems including the lack of iCloud syncing in the native timer app. The problem is that the app in its current state is underdeveloped. There are too many problems. For one thing the timer doesn’t sound if your device is on silent mode. This alone is a deal breaker for me. The settings are not straight forward and there’s a bit of a learning curve. There’s no way to set a default sound I’m finding myself changing the alarm sound each time I set a new timer. The iCloud sync feature did not reliably work for me in the couple of trials I had. I paid for tier 2 in the spirit of supporting the developer as they seem to be active and working on the app. I’m sure it will one day get there!
Update: I imported V2 timers as mentioned on the app description page, which did restore my old timers. The app behavior isn’t always consistent (for example, I just deleted a couple of timers, which then almost immediately un-deleted themselves upon app re-launch). I have had difficulty resetting timers in the past (like via my Apple Watch). This app doesn’t collect personal info like other multitimer apps in the market, so it’s worth dealing with.
[Original review redacted] First: I apologize for piling on with the negativity. I was out of line. So, after beta testing and trying both of your official releases of 2.x and 3.x, I found that it wasn’t remotely similar to the original release, which I had just paid for at the time, years ago. After the 2.0 release came out, I was bothered that it wasn’t anything like what I had just paid for. Never mind the bugs. I have realized that this just isn’t the right app for me anymore, and I took my issue out on you, the developer, who is clearly trying their best. With your latest release, I did not give it a fair chance and rated it unfairly. I do believe this is the right app for A LOT of people. That said, I have a suggestion that I think will be helpful for everyone, both old and new users alike. Premade templates of all of the different types of timers the app offers. The screenshot of the multicolored timers in the App Store, looked very appealing. However, between the learning curve and the time it takes to create these from scratch, the task can seem overwhelming. At the very least, clear explanations of how each setting should behave, tips to generate the different timers, and contradictions we may run into would be HUGE. Especially with the symbol-only settings. It’s possible that what many perceive as bugs are from an incorrect expectation of how each setting is to act.
Just Timers: The missing timers app Quickly and easily create multiple named counter, stopwatch and interval timers, sync across devices and even use...
| Name | Price | Type |
|---|---|---|
| Small Toy | $0.99 | One-time |
| v1 Unlimited Timers (Legacy) | $1.99 | One-time |
| Tier 1 | $1.99 | One-time |
| Medium Toy | $2.99 | One-time |
| v1 Upgrade | $2.99 | One-time |
| Large Toy | $4.99 | One-time |
| Tier 2 | $4.99 | One-time |
| Huge Toy | $9.99 | One-time |