Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Simple Machine, LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really, really wish you would give the option to buy this game or pay to remove ads. I stopped playing because I am one of those people that just really get annoyed at being forced to watch ads. I’d much rather pay, even if it’s $5.00-$6.00 dollars which I’d choose and gladly pay but I’d really love the choice rather than be forced to watch ads if I want to continue to play the game. Please consider allowing us players to choose the option of paying for game without ads. Thank you! P.S. would give a 5 star rating if you did change to give option of payment.
Yes, there are lots of bands. Some you can skip, some you can’t. The easier levels are quite easy. But it gives you an opportunity to get the hang of the game. I went to levels rated as “hard” and found they were very doable also. I did however run into a tricky one. Level 10 out to the “hard“ level I cannot find a solution. That said, I skipped ahead and was able to finish out that level.
Here’s the deal, y’all. This game is actually pretty fun. Some of the puzzles are very clever and they take some outside-of-the-box thinking to solve and that’s all great. That is, when you’re not forced to watch an unskippable ad every three levels with no option to purchase an ad-free version so you can slide and solve to your heart’s content. I ended up doing only Double Hard and Impossible difficultly puzzles if only because they take longer than 10 seconds a piece to solve. The “game” becomes a question of “how much time am I willing to spend to have my eyes pried open Clockwork Orange style watching ads versus actually playing the game.” I understand monetization, but this is just silly.
Slide blocks of color to make them all connect and beat the level. Can you complete every level???