Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MysteryCaper, LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I am sad that this is the last game by these developers for me to play. I really hope they come out with another game in the near future. I love how they have little throw backs in each of their games referencing their other games. I really like how they have set up their online hint guides to reveal only hints if needed and not just solutions. You can tell that these developers have really put a lot of time, thought and effort in these games. I have played all their games and have not experienced one glitch. Keep up the great work and looking forward to what is next.
*UPDATED REVIEW* The developer kindly responded to my question below and I was able to resolve the problem. The solution was to drag the chat bubble to Trevor, not just click on it. Thank you for your reply! OLD REVIEW I really like this game but I am unable to get into the shed or talk to Trevor even after looking at the lightbulb. What am I missing? Every time I try to use the chat bubble to talk to Trevor, I only get a response from Mahrute. I followed the hint guide online.
Cool game, puzzles were difficult enough. Some of the drag controls were a little annoying though and unresponsive. There’s no labels for items or areas you drag the items on to use them on. There’s a lot of things close together so even on an iPad ther needs to be labels for things that you are trying to drag items on, same thing works for clicking. Show me a name of what I’m clicking on, not just a description. The dialogue is confusing too, someone just pops up a thought bubble and you’re supposed to click each item but then the dialogue box will disappear and you have to start again, you should be able to drag items to characters to see if they can use them
You're the best bodyguard in the business. Can you help it if you have no surviving clients? Solve your latest customer's murder and make your detract...