Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MWM · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I was really enjoying this App to the fullest. So much so, I decided to go premium. I clicked the banner and saw that it was $7.99 a week. I was thinking “that’s pretty steep, but probably worth it. I wonder if they have monthly or yearly rates that are a better deal.” I go to “X” out of the screen to see if they had a website. Low and behold, I got “App Locked”, the “X” was purely decoration leaving no way to exit the premium screen. Why do Developers do this? It’s dishonest, and very suspect. Why would I agree to give my payment details or lock in to a weekly, monthly, or yearly commitment with a company who practices such tactics? What a bummer. You had an excited customer ready to rock and lock in with you. You should really reconsider your policy on taking the literal meaning of “Trap” music.
Its Pretty awesome it’s a little limited in sounds an a little bit of a time signature problem and also can be a tad bit confusing it doesn’t always work properly but for a phone interface it’s amazing to be honest it is worth the weekly our yearly if you area real musician if not I would refer you to a cheaper sequencer or free one first because you’re really only getting different sounds with this the engine and it is good but it’s mostly the sounds is What’s your paying for from what I’ve seen so I have all my partner in about four hours worth of my time into this app but so far it’s pretty cool I bought it knowing the problems that it has if that tells you something that means it’s worth it
Had fun making some beats and there’s a lot of content here and unfortunately it’s behind a paywall, but it doesn’t require a subscription at all and the free sound packs you get are pretty good and extensive for free content. Definitely worth a look. Some bugs removed certain instruments’ sound clips which is unfortunate if you’re far into a project, but overall a fantastic beat machine.
Beat Snap 2 is the ultimate drum pad controller and drum machine app! Make beats in a snap and music on the go. Pick your favorite music genre among m...
| Name | Price | Type |
|---|---|---|
| Weekly Premium Pass | $4.99 | Weekly |
| Weekly premium pass | $7.49 | Weekly |
| Weekly Premium Pass | $7.99 | Weekly |
| Weekly Premium Pass | $7.99 | Weekly |
| Weekly Premium Pass | $9.99 | Weekly |
| Monthly Premium Pass | $19.99 | Monthly |
| Yearly premium pass | $38.99 | Yearly |
| Annually Premium Pass | $49.99 | Yearly |
| Annually Premium Pass | $79.99 | Yearly |
| Annually Premium Pass | $99.99 | Yearly |