Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Massachusetts Institute of Technology · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Good for creating games and has a lot of stuff to use and is very detailed but every time I use it, it’s a new problem; switch device for some reason, some error in the connection, or some other dumb thing I can’t humanly fix. Scratch isn’t like this. Soo annoying. Use scratch instead lol.
I mean, sure, the app crashes relatively often, and it might lag with some functions, but it works very fast and is very good at running the programs, no matter the complexity. I’m very impressed they put this on iOS.
I didn’t think I’d ever see something like this on iOS. Sure, for now you can only run the app while connected to your computer, with the app open on the website, but wow! I was able to get the Kitty app working in a few minutes. I’m going to play with the accelerometer and maybe controlling a Raspberry Pi. It will be great if they get the compiler working.
MIT App Inventor is an educational tool to learn computational thinking and computational action principles through building mobile apps. Used by over...