Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗建福 王 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Great game! Works like a charm! The only issues are 1) the firing mechanism is hard to perform. You basically have to swipe the direction you want to fire. No one has time to press, aim in right direction, let go. That needs to be one movement to be accomplishavle. 2) ailing resolution is low. The aim can only be in something like 15 degree increments. If you are aiming for something far away, you’ll have to swipe aim to the nearest angle increment and hope you are in the right translational position to hit the target.
After seeing some of these reviews I thought the game would be fun to check out. Apparently not. The game is really unfair. First of all is the enemies aim is too good. Wait why am I complaining about Good aim from enemies. Well it’s because of the terrible game design. Some levels stray bullets would fly randomly and hit you without any warning. Purple tanks are too op do to how fast they shoot. There is a level gimmick where there is areas where you can’t see bullets flying and your health bar. Also you yourself can’t snipe enemies because your bullets do no damage when you shoot tanks offscreen. There are some levels where ask,”Did the developers test these levels themselves”? An example would be three star challenges where some of the levels require to collect all coins even though some areas are restricted and you can’t even collect the coins. The “upgrades are basically 3 other tanks which are just weapon modifications. There is no health or speed upgrades which would be really helpful but apparently not. You can only take 4 hits which is really dumb because sometimes you can instantly die with just one attack. The pacing is messed up where some later levels are easy while some mid game levels are plain hard or impossible to do with a regular tank. The only reason why this gets a two star is because you have the option to skip levels. Ps: The pictures on this page does not match the gameplay that comes along with this. Same goes with the title.
This game is a great way to pass your time. It’s controls are simple and easy to use. The progression system isn’t to bad you just have to do a small amount of grinding to get the other tanks. It’s overall a great game and is very enjoyable to play.
Prepare yourself for the stunning adventure in the world of epic tank battles. Hop into a tank and immerse yourself in a world of furious tank battles...
| Name | Price | Type |
|---|---|---|
| Remove ADS | $1.99 | One-time |
| Tank02 | $1.99 | One-time |
| Tank03 | $4.99 | One-time |
| Tank04 | $9.99 | One-time |