Swipp!

Martin Knopf · iOS

Swipp!

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Swipp! screenshot 1Swipp! screenshot 2Swipp! screenshot 3Swipp! screenshot 4Swipp! screenshot 5Swipp! screenshot 6Swipp! screenshot 7Swipp! screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Swipp! Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.5 ★(15)

Rating Distribution

4.5
★★★★★
15 reviews
5
0%
4
0%
3
20%
2
7%
1
73%

Top Countries

🇮🇹 IT🇫🇷 FR🇯🇵 JP
Reviews (3)▼
★★★★★4/5/2024
A Layered Logic Treat

A familiar concept with unique logic.As the levels progress additional layers of unique logic are added. Eventually you have layers upon layers of spacial logic that can seem pretty convoluted at first, but with a little observation and analysis the levels are a true pleasure to figure out.Well worth the nominal price. I would gladly pay .99 cents again and again for puzzles this good.

★★★★★dkt23456/14/2020
Innovative!

This is such a different sort of mind boggling game. Yes, it’s only a few levels, and as another reviewer said, it’s certainly a very entertaining way to spend $.99. If you can’t handle a little frustration without hints, you should avoid the game. No help or hints, but that’s what makes it such a challenging use of your $.99. Good job, Martin.

★★★★★38Dgib5/27/2020
It’s $0.99 of fun

Of course people are all reviewing it and saying they wish there were more levels. That’s because it’s fun and nobody wants fun to end. But all things must come to an end. It only costs $0.99 and will entertain you for all 50 levels before it ends and the game is over. It’s like a good novel that happily exists without endless sequels.

Version History (7)▼
1.0.43/16/2026
1.0.35/8/2021
1.0.22/21/2021
1.0.15/23/2020
1.05/21/2020
1.05/20/2020
1.03/30/2020
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Swipe anywhere to move your cubes. Put them in their boxes. Use their environment. And sometimes avoid it. / 50 handcrafted levels / a couple of mech...

iOS App ID
1375768062
Content Rating
9+
Min OS
15.0
Size
70.6 MB
Publisher
Martin Knopf
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