VMOD

Martin Knopf · iOS

VMOD

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
Compare appsMy watchlist

01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

VMOD screenshot 1VMOD screenshot 2VMOD screenshot 3VMOD screenshot 4VMOD screenshot 5VMOD screenshot 6VMOD screenshot 7VMOD screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does VMOD Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.5 ★(303)

Rating Distribution

4.5
★★★★☆
303 reviews
5
5%
4
4%
3
4%
2
11%
1
76%

Top Countries

🇺🇸 US🇯🇵 JP🇮🇹 IT
Reviews (3)▼
★★★☆☆Jackismad2/27/2019
Example of why mobile puzzlers are often disappointing

The solutions aren’t really clever or interesting, most of the game is tapping random stuff and hoping you stumble into the solution. A good puzzle should have a have a simple solution that when you see makes you go “oh that’s smart,” and the process of solving it should be centralized around a catch. But you don’t get many “wow that was clever” moments like that here, and the level design feels like not much effort went into it. Each level should have its own interesting idea to contribute, and solving each puzzle should be the player’s way of exploring those ideas. Of the few “Ah-ha!” moments this game has to offer, most of them feel as if they weren’t planned by the level designer, and the way you solve a level depends completely on how you decide to try it. When there are a countless number of ways to complete each puzzle, how can any levels be thought out fully? So although there are some moments of actual problem solving here, overall it’s not great. If you’re looking to tap random buttons, this is for you. If you’re looking for some real puzzles check out the witness... Three stars because I understand making puzzle games can be very difficult. And as a puzzle game maker I’ve made games that had similar issues. Keep trying!

★★★★☆Konokopia1/12/2019
Nitpicking But...

Though not an original type, the puzzle is fine. What bothers me (being a designer/artist) is the box on top of the background. It’s unnecessary. This is a minimalist design that focuses on the buttons. The extra box of a different color that sits on the background which, I suppose is meant to be decorative, isn’t. It’s only a visual distraction. Other than that, if you like this puzzle type, this one is an adequate form of it.

★★★★★Projammer1/10/2019
Great and unique puzzle game! 🥚

In love with the simplicity that this game has and the look it sports. The puzzles are as simple as tap to light up the pegs, but as all puzzle game works, the difficulty escalates to where you have to think about each action you make. Something I noticed while playing is that with this game isn’t about how its made, its pretty well made, but just the design of the game makes it really easy to accidentally complete levels or just trial and error until you complete a level, which kind of takes away some fun, but is just a niche nitpick overall. Otherwise I would totally recommend this game.

Version History (7)▼
1.2.35/9/2021
1.2.22/21/2021
1.2.13/30/2020
1.29/24/2019
1.01/10/2019
1.11/9/2019
1.011/29/2018
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

VMOD is a puzzle game about side-effects. Tap buttons to activate them. Figure out how the different buttons manipulate each other. | Excerpt from th...

iOS App ID
1291390392
Content Rating
4+
Min OS
13.0
Size
66.5 MB
Publisher
Martin Knopf
Ca