Looney Tunes™ World of Mayhem

Scopely, Inc. · iOS

Looney Tunes™ World of Mayhem

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Looney Tunes™ World of Mayhem screenshot 1Looney Tunes™ World of Mayhem screenshot 2Looney Tunes™ World of Mayhem screenshot 3Looney Tunes™ World of Mayhem screenshot 4Looney Tunes™ World of Mayhem screenshot 5Looney Tunes™ World of Mayhem screenshot 6

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Looney Tunes™ World of Mayhem Make?

Monthly Revenue
$10.0K
Annualized estimate
$120.0K
Per Download
$10.00

Platform Performance

🍎iOS
Revenue
$10.0K
Downloads
1.0K
Rating
4.5 (41,542)

Rating Distribution

4.5
★★★★★
41,542 reviews
5
6%
4
2%
3
3%
2
9%
1
80%

Top Countries

🇺🇸 US🇷🇺 RU🇸🇦 SA
Reviews (3)
★★★★★MegaDragonBowser1/5/2025
Extremely good!

This is sooooo good you should definitely download it but… there should be more free prizes and also lower the cost for duck amuck. Plus to make it more fun be able to make 1 or 2 characters but they can’t be too op. Also it could be more fun if it wasn’t just a rpg game. There should be some levels were you move and attack at same time and other levels were you parkour with characters special abilities, like bugs can jump high, big chungus makes a wave when ground-pounding that attack nearby enemies etcetera. But you don’t have to change it completely or a bit. I’m just saying that more mechanics would make it better. Also maybe you should be able to unlock characters even though there is no event. Plus the game is very limited. I know that daily challenges are daily but campaign is the thing you NEED to change because I finished all I could finish in campaign but I don’t have enough levels to play avalooney, wb studios, etcetera. Then I have nothing to play but impossible events like path to super-rabbit and brawl which I don’t have enough gems and other stuff to immediately open the chests and back to the events I don’t have the characters to play the path to super-rabbit event!

★★★★Kilov the Angel2/21/2024
It’s ok but…

First, I think I should address something, yes, it has stuff you CAN pay for; but it’s because people invest in a game that it gets UPDATES; complaining about “pay to win” is the same as complaining that some don’t do hard work for free.. I have invested some— out of personal greed. Can be played just fine free to play. It’s a “good quality” free to play kind of game. Some give a huge advantage to p2w players; like some “survival games”… One issue I have with this one is that ok, you can steal a chest from another by beating their team & in a given period they can get “revenge” and take it back. And for winning a chest you need a 3 star win (no toons taken down); that’s fine and all good! BUT the whole constant thing where it can keep going back and fourth with having to steal back the chest constantly from the SAME person! Each constantly getting a revenge option; there are people who don’t have to work and have all the time in the day but some of use don’t… It’s not fair to the working & otherwise busy people who only want to play casual… Cause you have to be able most of the time with some to get on to defend/ steal back a chest from some… Til they get bored of trying… We already have to worry about those with toons too strong for us stealing our chests but… A battle of who’s got the most free time..? I get even if one person doesn’t try again another might but.. It’s a might, that another will go for it & we can’t have our best team guarding ALL the chests & game doesn’t allow for swapping defending parties among chests… Idk I just think if one steals a chest, the original owner gets a revenge battle and if they win, just like if they lose, it’s over; no more revenge. Let it be another who tries to— not the same person CONSTANTLY..

★★★☆☆BlueDucky1232/11/2019
Good game,but not for long.

First of all, I think this game is great. I’m not a huge fan of Looney tunes in my childhood, but this game makes me change my mind. It’s gameplay is good, it’s super competitive, and it is extremely addicting to play.,which leads to problems. I’m going to talk about the in-app purchases in each in game currency to tell the developers to fix these things, or they will ruin the game. The coins are no problem, they can be earned super easily. The ?illudium?’s purchases are ridiculous. They cost about 100 gems for 2 illudium!In perspective, you can spend 5 energy to get 2 illudium and a bunch of other items! The developers must be drunk when designing this market. Change this please! The energy system is way too expensive and way too little. I have to wait for like 2 hours to play it again. Maybe the energy cap raises as you level up? This way more people will play it. The daily tickets are fine, but I wish there would be more places to get them. The golden tickets...no, I am not spending any money on them, they are simply a place for new players to spend their money. Seriously, 200 gems for ONE golden ticket? I will never buy that. I seriously like this game, but it punishes free-players(including me) for not spending 50 dollars on some golden tickets. I’m sorry to see this game be like this, so please change these features!

Version History (186)
66.0.07/29/2026
65.0.07/1/2026
64.0.05/28/2026
63.0.14/30/2026
62.0.04/1/2026
61.0.03/17/2026
60.0.02/19/2026
59.0.01/9/2026
58.1.112/9/2025
58.1.012/7/2025
Available In (113 Countries)
🇵🇭 Philippines🇷🇴 Romania🇳🇿 New Zealand🇦🇺 Australia🇫🇮 Finland🇮🇪 Ireland🇳🇱 Netherlands🇳🇴 Norway🇩🇰 Denmark🇸🇪 Sweden🇨🇦 Canada🇮🇹 Italy🇰🇷 South Korea🇧🇷 Brazil🇭🇰 Hong Kong🇸🇬 Singapore🇺🇸 United States🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇯🇵 Japan🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇬 Nigeria🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇸🇦 Saudi Arabia🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇲🇴 MO🇷🇸 RS🇮🇶 IQ🇲🇲 MM🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (34)
SQArabicBGCzechDanishDutchEnglishFinnishFrenchKAGermanHebrewHungarianIndonesianItalianJapaneseKoreanNorwegianPersianPolishPortugueseRomanianRussianSRChineseSlovakSpanishSwedishThaiTurkishUkrainianVietnameseXHZU
App Details

IMPORTANT UPDATE: After a great deal of thought, we made the difficult decision to cease the game’s operations on October 15, 2026. It will no longer...

iOS App ID
1158042933
Content Rating
13+
Min OS
13.0
Size
477.3 MB
In-App Purchases
Yes
Publisher
Scopely, Inc.
US

In-App Purchases (10)

NamePriceType
Golden Ticket 3$2.99One-time
Pouch of Gems$4.99One-time
Sack of Gems$9.99One-time
Special Bundle 10$9.99One-time
Golden Ticket 15$14.99One-time
Bucket of Gems$19.99One-time
Special Pack 20$19.99One-time
Pack of Gems$29.99One-time
Barrel of Gems$49.99One-time
Hoard of Gems$99.99One-time