Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Twimler · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Better than subway surfers enough said
Been playing for awhile. 1,240,208 without spending. Catch me if you can. 😎
This game is a awesome . No internet play this game
IT'S SMASHING TIME! Run, dodge, jump and SMASH your way through Big Bad City in Rhinbo — the endless runner where the hero doesn't just avoid obstacl...
| Name | Price | Type |
|---|---|---|
| 6 Bucks | $0.99 | One-time |
| 8,500 Coins | $0.99 | One-time |
| 30 Bucks | $4.99 | One-time |
| 45,000 Coins | $4.99 | One-time |
| 120,000 Coins | $9.99 | One-time |
| 70 Bucks | $9.99 | One-time |
| 160 Bucks | $17.99 | One-time |
| 250,000 Coins | $17.99 | One-time |
| 1,600,000 Coins | $84.99 | One-time |
| 900 Bucks | $84.99 | One-time |