Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Shikudo · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Good
Please give us a way to buy the important cards we don’t get via random packs. I desperately need another lumber or 3 and can’t seem to get one in my packs. I’ve purchased a bunch of the 10x packs and not gotten any lumber.
Gets repetitive fast and there should be something for you to do when your in game that also earns you currency or resources because there’s no reason to be in game besides for upgrading stuff or watching ads which this game makes you heavily benefit from.
Pixel Civilization is a casual idle game where you build and evolve your civilization from the Stone Age to the Space Age. Clear land, use Gacha-style...
| Name | Price | Type |
|---|---|---|
| Diamond 1 | $0.99 | One-time |
| Level Pack 1 | $0.99 | One-time |
| Voucher Pack 1 | $1.99 | One-time |
| Battle Pass 1 | $4.99 | One-time |
| Wonder Pack 1 | $4.99 | One-time |
| Diamond 2 | $4.99 | One-time |
| Starter Pack 1 | $4.99 | One-time |
| Voucher Pack 2 | $6.99 | One-time |
| Diamond 3 | $9.99 | One-time |
| Diamond 4 | $19.99 | One-time |