Idle Dyson Swarm

Blindsided Games · iOS

Idle Dyson Swarm

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Idle Dyson Swarm screenshot 1Idle Dyson Swarm screenshot 2Idle Dyson Swarm screenshot 3Idle Dyson Swarm screenshot 4Idle Dyson Swarm screenshot 5Idle Dyson Swarm screenshot 6Idle Dyson Swarm screenshot 7Idle Dyson Swarm screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Idle Dyson Swarm Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.6 ★(19)

Rating Distribution

4.6
★★★★★
19 reviews
5
5%
4
0%
3
0%
2
21%
1
74%

Top Countries

🇺🇸 US🇨🇦 CA🇩🇪 DE
Reviews (3)▼
★★★★★Zacharias the Third6/4/2026
Quite literally the best

I’m me of the best mobile games out there, and definitely the best idle game, tho it’s a little confusing to get into and a gameplay intro would be nice

★★★★★max7273466-((4/9/2026
Acended

Sound track made me start ascending

★★★★★brockentree4/14/2023
Pretty Good

Simple idle game that is pretty fun to play. The time storage feature is really innovative and I like waking up in the morning and stepping through the time in smaller increments. I think the tech tree could use some balancing. The reintroduction of manual labor is OP until you’ve done new game plus a few times. Then it’s just whatever I saved in the tree until the end. There are lots of techs in the tree I’ve not tried because they don’t help unlock skill points or because they’re non refundable and it feels like it punishes me for trying them out. I also wish I didn’t have to allocate skill points to roll over two skills points to the next round—it should happen regardless. It would also be cool if some the skill point goals weren’t directly related to panel production. The fastest way to get panels is by using the manual building to create new assemblies, so after 20 planets I’m not really incentivized to build the more expensive buildings because it’s impossible to catch up to the production generated by the manual building. I still do because big numbers are fun. Overall really enjoyed the game. Currently learning the meaning of life and enjoyed the process enough to really think about the tech tree.

Version History (52)▼
4.1.79/7/2026
4.1.69/2/2026
4.1.59/1/2026
3.0.3283/27/2026
3.0.3262/16/2026
3.0.3252/15/2026
3.0.3242/13/2026
3.0.3212/11/2026
1.18.81/5/2025
1.17.23/22/2024
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇨🇳 China🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Build an automated solar empire from a single bot into a galaxy-spanning Dyson swarm. Create bots, manufacture solar panels, harness stars for energy...

iOS App ID
1631060225
Content Rating
4+
Min OS
15.0
Size
21.5 MB
In-App Purchases
Yes
Publisher
Blindsided Games
Au

In-App Purchases (5)

NamePriceType
Tip Tier 1$0.99One-time
Double Infinity Points$3.99One-time
Tip Tier 2$6.99One-time
Developer Options$9.99One-time
Tip Tier 3$19.99One-time