Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mempic LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
So here recently the game has been getting boring, so here are a few idea’s for you to make the game better - up to lvl 7 characters - a character selection where you can only pick like 5 characters at once - more characters: - suggestions: maybe an earth wizard, a wind wizard. - traps that you can buy and put down on the path, just for more strategy - be able to buy more space/room on the merge pad - more power’s like speed up time, which will speed up the amount if time it takes to be able to summon a unit of the same kind once again. - a storyline - a sandbox mode for you to create your own maps - more difficult levels That is what I can think of. Please consider.
Great game would love to see more content
Get ready to defend your base! Choose the right warriors and strategy to pass levels. Use drag to merge and move your warriors between attack position...