Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗TECHVISION PTE. LTD. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Update: Thank you for reaching out to explain how the rockets work. Some folks have bad eyes which explains why i couldn’t see the timer on the rocket. I will happily begin playing your game again. Great customer service! Too bad! This had been my favorite game for months. Now on level 400 they have rockets that explode for points or for failure. Whats the difference? Nothing tells the player how they differ, 10-20 seconds of play then boom! You loose and I can’t figure out why! This is no longer skill it’s punishment forcing player to watch long adds or spend money. So sad to delete this game. Thanks for the past fun!
I love the overall concept and theme of this game. However, it is ridiculous that when you get past the initial earlier levels it gets to the point that it takes multiple plays to beat levels that are not even considered hard or super hard. It takes up so much time trying to guess where the hidden matching flowers are behind the visible flowers. I am constantly running out of space in my vases to move flowers around or running out of time because I’m having to try to be so strategic in looking for matching flowers. It takes numerous boosters to beat levels, and I refuse to spend extra money on games like this. Playing the tournaments makes no difference in trying to earn some of these boosters when you can’t even get past a level to even make a dent in placing in a tournament. What could be an extremely fun and relaxing game becomes stressful and frustrating.
This was a fun game until I got to higher levels and they introduce the vine. It u around covering up your flowers. This presents a problem when you have two last matching flowers in one pot and the separate matching flower in another pot and that annoying vine pops up blocking you from moving that last flower into the pot so you can complete the level. The only way to fix the problem is to buy additional clippers which means I would have to be dropping money every single game. Sorry but that’s not fair to the player. Before the vine thing popped up, this was a fun game. I deleted this today, completely fed up with the money grab. Developers need to quit being so greedy and Apple should do a better job at not allowing these games into the App Store. Responding to the developers: you don’t have a choice with the vine. It just pops up out of nowhere and you have no control on when it pops up and where it chooses to go. Again, it’s not fair to the player and I wish you would fix this because I really enjoyed this game.
Do you enjoy flowers? Have you ever tried flower arrangement games? Happy Bloom Blast is a classic flower elimination game that is stress-relieving an...
| Name | Price | Type |
|---|---|---|
| coinc1 | $1.99 | One-time |
| coin1 | $1.99 | One-time |
| coin2 | $4.99 | One-time |
| bundle1 | $5.99 | One-time |
| coinc2 | $7.99 | One-time |
| coin3 | $9.99 | One-time |
| bundlec2 | $9.99 | One-time |
| bundle2 | $9.99 | One-time |
| goldedpass1499 | $14.99 | One-time |
| threegiftpackgroup1999 | $19.99 | One-time |