Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Infinite Evolution Technologies · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I have been dying for a legit source port for doom on iOS and I’m so glad it’s finally here! Unfortunately, GZDoom has most likely become deprecated as all of its contributors have moved to a new source port called UZDoom. Is there any chance we could get support for UZDoom as it has more and better features and will likely become the premiere source port going forward. Thanks!
The touch controls are missing some basic functionality present in most mobile FPS games. The movement joystick doesn’t snap to the location of your finger, nor does it register any input outside of one of four cardinal directions, meaning diagonal movement is impossible. The size is fixed also. The “press and swipe” motion that I’m used to for moving in other games is impossible. It’s more like four tiny buttons which are difficult to reliably press. If this could be fixed, this would be a great port. It’s still better than Bethesda’s iOS port, which they haven’t updated in years.
This is everything I ever wanted. I never expected this to actually happen, thanks. I really appreciate the full controller support. But there’s a couple problems and it’s that 1, the controller camera movement is a bit jittery, and 2, there’s no underscore key, so I can’t enter commands properly, and I can’t manually bind stuff that’s not in the options menu already. Please take this into consideration and fix these if you could.
GenZD supports running games using the open-source idTech 1 game engine for iOS, and supports running its "WAD" game files as well as community-develo...