Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sean O'Connor · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Been struggling to win level one on very easy. It’s a lot harder than the original populous because everyone starts randomly on the map, and you have very little control over what your guys do. There is a huge random element to every aspect of the game, especially offensive spells. The game just isn’t fun. I played it for about a half hour, then deleted it. Was a waste of two dollars.
Yep still does not play in landscape mode on the iPhone 7 Plus, this makes the game difficult to play. I would happily give it a five star rating if I can play it on my phone. I remember the old Populous game from my Amiga good days, and jumped at the chance to get this game.
I tried the Tribes Lite sampler before purchasing this game, liked it but thought it was too hard. On the full version of Tribes, though, you get enough different scenarios and landscapes to really learn to play the game strategically and get better at it. This isn't one of those silly games where you basically follow tbe directions and "win," you actualy have to figure out how to play it. Basically you can direct your tribe members with flags or shields to make them plant more tribemembers or fight, and you can make level land for them to build little tents, houses, forts or castles on. More level land - more powerful settlements. Meanwhile other tribes are doing the same thing, all in real time. Not a slow paced turn based game, this one is more of a frantic attempt to keep your tribe happy while thwarting the enemy tribes. You get destructo-powers as you get more settlements, and try to outgrow the others while they try to eliminate you. There's lots of different maps wi varying levels of difficulty, really a pretty fun game that will take you a long time to finish. Could be perhaps more controls, I would like to be able to slow down the action a bit while learning, maybe the AI of your tribemembers could look behind them or left and right when they are seeking level land. The flags and shields you plant to direct the tribemembers also don't seem to motivate them as much as i would like, darn it you guys stop wandering around and get to work!!!! But all in all a great game, recommended.
As the God of your tribe you must protect and lead your people to victory over the other three competing tribes. Flatten the land so your peasants can...