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Reviews (3)▼
TL/DR; Buy it. Absolutely worth the price of admission, and if it gets continued support it has the potential to be one of the great action platformers out there. The game is a mashup of Metroid/Vania, Flashback, Dead Cells and a pinch of masocore corpse running. The graphics are superb, and yes, it requi… benefits greatly from a controller. Note: The game pop up tells you it relies on ‘LB’ for context actions — this is actually RB, the right button, or R1 on a PlayStation controller. Gunplay and maneuvering are both exceptionally smooth; running, jumping, climbing, double jumping, are all elegant and responsive. Melee needs some time invested into it; everything feels just slightly off, as though the controller is lagging, and enemy responses are fairly non existent. It would benefit greatly from a proper light/heavy combo system, better enemy melee AI, a parry mechanic, and so on. Gear rarity runs the usual color spectrum, and with 5 gear slots and (in the early game) 2 functions per piece of gear, there are plenty of build options. Leveling is straight forward and there are only two currencies; Gold and Xp, which is perfect for this kind of design. The unlockable levels pose some significant challenge and the reward for completing them is brilliant. I love this game. It needs work, and I’m exceedingly hopeful that it gets the community support it needs to eventually hit v2.0.
The polish and fluidity of Foregone is outstanding. Excellent art and animation aside, the controls and combat are really satisfying👌🏼I’ve played for roughly 24 hours so far, granted some of that is grinding for weapons/upgrades, but combat and the gameplay loop is so much fun that it hardly feels grindy. Some UI elements could be larger. I play with a controller and screen mirror my phone to my MacBook connected to a larger monitor. Legit feels like I’m playing on a console. 6/5 stars.
So far it’s a great game. But the touch controls keep it from being a great game. The buttons are way too small. Which makes it so that a good portion of the time you miss hitting them. They allow you to change the placement of the buttons and adjust the size of the whole screen. What it really needs is the ability to change the size of the buttons. You can’t increase the size of the buttons by themselves. I’m hoping this is fixed in an update. In a game like this being able to hit the buttons consistently matters. Being able to increase button size would make a huge difference. I’ll update this review if that feature ever comes. Update: it works way better with a controller. However, the game is weird how it assigns numbers for buttons. It says press “4” to confirm. Do you have to figure out which button is 4. Also, RB is labeled “LB”. I still wish touch controls were better.
Version History (1)▼
Available In (114 Countries)▼
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App Details▼
Years after a devastating war, the city of Calagan is once again besieged by an all-corrupting force known as the Harrow. As the city’s strongest supe...