Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Mikhail Pogolsha · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Overall it’s light entertainment.
This game really isn’t the worst game it’s a funny concept but I feel like there is really no end goal for it once you hit the 100 diamonds mark. There has been times were I end up getting too many burgers and end up just falling of the edge. Maybe if you made it go up to a different world after like level 50 you’d go up to world 2 and you can get diamonds up to 200 and so on and so forth just so there is an end goal and it keeps people wanting to keep playing the game.
Eat to get fat. Push other players into water.