Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rappid Studios PC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Ok so i would like to start off with this game is great and all, but there are some issues here. As you know the enemy gets upgraded rapidly to where you need to upgrade to beat them, but the prices for the upgrades are insane by the time they have their whole army at level 2 you have only got your spear and archer upgraded to lvl 2 because the prices are to large for players who don’t spend money on the game. Maybe lower the prices to half of what they were so players can actually start to upgrade. Also about your epic troops I understand that you want money and all but the epic troop prices in gems are practical impossible to get considering how much gems you get per round I’m now trying to hate on the game it’s just the prices are ridiculously expensive. And there are two ways to fix these issues which 1 is lower the prices 2 increase the amount of money you get per round to a more reasonable amount to pay for the upgrades which at average I would bring up to 500. Per win and 50 per loss. Also I would suggest making it to where you can see the enemy’s health that would just be pretty helpful. But in conclusion thank you for reading and please do listen to this it could probably make your game better.
I love this game and am totally addicted to it and I’ve only had it for about two days. I have a few suggestions, number 1: it would be great if you had an officer unit that would make troops fight harder and maybe act like the pirate. 2: if you had Calvary that was ranged it would be great. So far the closest I have is the chariot witch is a little too big. Plz add something like a Calvary guy on a horse with a musket or carbine. 3: If you something like a historical battle mode or more specific categories I would absolutely LOVE that. So far, I just have two rows of muskets and some cannons if I wanna be the British army. Basically, there should be a history mode where perhaps you need to defend a village against Genghis khan or a attack gaul (France) as a Viking king. Maybe add ships. 4: a little more control would be nice. Like right now I use Roman tactics with a shield wall and spearman then Guards blah blah blah. But! The shields always attack instead of defend then the rest follow suit (except for the ranged troops they’re my little angels) so my army gets almost surrounded or they just bunch up and charge after the others. 5: buildings. As mentioned in another review buildings would be a fun and challenging addition to the game. Like you could build a castle in custom then have a friend siege it with catapults, ladders, and trebuchets. That’s all I have to say plz read this and have a good day.
This game is very fun, and very entertaining, but it has serious balance issues, like muskets while they have been nerfed they are still very over powered. Another issue is how under powered the AK47 unit and the M16 unit are. They have no health and have no use. If their stats over all were improved they could have a use, I see why they didn’t make them powerful, because they would just be the next musketeers, but they need a serious power boost. The epics are fun units, but don’t have much practicality, they cost too much for what they are aside for the sentinel, and are under powered. Great example of this is he mini gun, it’s damage is not enough to deal with level units, and can be easily swarmed. Cavalry need a boost save for camels, they don’t have much use save for distractions. It would be nice to be able to clear only me side of the map during custom. Last all melee except spearman need a boost, guards and berserkers especially, the guards try to have a place but don’t do enough to justify the cost, for shield walls the shield unit is just better and for attacking any thing is better just because they cost less, and berserkers don’t have much use, either lower the price or give them a boost, too justify them costing as much as cavalry. Though there are a lot of issues with balance, this game is still super fun and I would recommend playing.
From the creators of Epic Battle Simulator, comes Epic Battle Simulator 2, the most accurate battle simulation game ! Form your strategies, choose yo...
| Name | Price | Type |
|---|---|---|
| Unlock Spartan ! | $2.99 | One-time |
| Unlock Sentinel ! | $2.99 | One-time |
| Unlock Samurai ! | $2.99 | One-time |
| Gem-pack 15,000 ! | $3.99 | One-time |
| Unlock Minigun ! | $3.99 | One-time |
| Unlock Wolf Rider ! | $4.99 | One-time |
| Unlock Fire Dragon ! | $4.99 | One-time |
| Unlock Guardian ! | $4.99 | One-time |
| VIP Membership (Weekly) | $7.99 | Weekly |
| Gem-pack 50,000 ! | $9.99 | One-time |