Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Raffaele Amuso · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Frankly, I’ve never seen an app with this much add and data mining and tracking permissions, many that you can’t even disable, during the installation process! Holy heck! It feels like you go through 40+questions about permissions or more!! Hopefully someone will come along and give us a better, less intrusive port of the Vice emulator than this. I’d be fine paying for a good app version of the Vice Emulator. Going this extensive add, and tracking rout is NOT the way to go. I’ve dreamed of having a C64 emulator on my iPhone so I can have fun writing and running programs. Sadly, this is not the app for me.
It is a good attempt but without external joystick (PS4 gamepad) or being able to redefine keyboard (magic keyboard) for joystick emulation, it just doesn't work well.
Th edev added semi-support for D64's - I say "semi" because it's ridiculously clunky and unlike any other 64 emulator. You have to go to an external website, upload your D64 file, copy a chunk of encoded text, paste it back in the app, and then it'll load the D64. I tested it with Ultima V, which I wanted to play - and it... worked... ish. Changing disks is an exercise in futulity. Ultima V finally did load but it look several minutes to load, and then several minutes to get past the first welcome screen, and then the actual intro screen was so slow I gave up as the game would have been completely unplayable. And I don't get why - there's other C64 emulators foir the iPad before that work perfectly fine, and don't have these crazy limitations - just not in the app store. Oh well. I'm glad the dev is trying, I suppose.
A VICE based Commodore 64 emulator fast and very easy to use. The emulator comes with various programs and sources written in the famous CBM64 basic l...