Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SUPERSONIC STUDIOS LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
As of version 13.1 the second city is all that’s available. Only 58/60 connections can be achieved. The game has option to pay for infinite tickets to skip commercials. I think that’s worth buying. I’d give 5 stars if they updated more regularly and faster.
The premise of this game is fun but it’s still really buggy. Examples are: Clicking on a button the. Rings up an overlay window, it still scrolls then background and can often make so when you click a button in the popup, you’re also bringing up another menu. The scroll elevator on the pop ups close the window after use. The upgrade menu for landmarks open much to frequently when near a landmark. It’s too sensitive or should be removed from opening up at all from touching the land mark. The game doesn’t tell you but you cannot earn passive energy. You must upgrade power facilities for energy. I understand this is part of the model but should be mentioned somewhere. You can’t fully upgrade the hub. I got all the to the last power line and there was still one more node it was expecting before completing the hub. It was no where to be found on the map. Also when ln you upgrade a certain group of houses to auto gold status, sometimes they disappear but then an unlock icon shows up. You can click through that if you have enough gold but nothing happens after that. As rough as it is it was still fun. It does have forced ads for final upgrades though as well. That’s fine. It doesn’t hide that fact, just be aware. Solid idea, cool art and sound. Work on bugs and UI and explain things a little better and what happens after completion (another map/city etc) and you’re golden.
This is a pretty fun game. The UI is intuitive but i would have appreciated a tutorial or tutorial level. It could also use more fleshing out as a game. More levels, lore, monetization if that’s what the publisher is going for. All the things that would make it a game that you could play again and again. I finished the one “level” it has in about two hours. Appreciate it not having ads though, would have been one star if it did at this stage. Looking forward to future updates.
A fun idle game where you connect wires from one pole to another to light up houses. Upgrade the houses and collect enough coins to move to the next l...
| Name | Price | Type |
|---|---|---|
| Diamonds Pack 100 | $1.99 | One-time |
| Ad Tickets 25 | $2.99 | One-time |
| No Ads Pack + 100 Diamonds | $3.99 | One-time |
| x2 All Profits | $4.99 | One-time |
| Diamonds pack 255 | $4.99 | One-time |
| Diamonds pack 520 | $9.99 | One-time |
| Ad Tickets 90 | $9.99 | One-time |
| No ads + Unlimited Ad Tickets | $14.99 | One-time |
| Ad Tickets 280 | $29.99 | One-time |