Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Satoshi Masui · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
While I initially wanted to enjoy this game more, having to hit the same common monster a dozen times to drop it gets tedious really fast when it had to be repeated on a few hundred monsters every dungeon. I clearly the first dungeon twice, then could not find it in me to continue at the current pace. Build Used: Wand Int focus, elemental bolts
Dungeon's Call is a dynamic hack-and-slash RPG where you embark on adventures through randomly generated dungeons filled with formidable monsters. Cus...
| Name | Price | Type |
|---|---|---|
| 320 gems | $1.99 | One-time |
| Inventory Expansion | $4.99 | One-time |
| 850 gems | $4.99 | One-time |
| Warehouse Expansion | $4.99 | One-time |
| Experience Boost | $4.99 | One-time |
| Remove Ads | $9.99 | One-time |
| 1,750 gems | $9.99 | One-time |
| 3,650 gems | $19.99 | One-time |
| 7,500 gems | $39.99 | One-time |
| 16,000 gems | $79.99 | One-time |