Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Total Web Connections LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The ad tracking seems egregious. The best you can do is choose “Ask app not to track” when the app first starts up. But man, I would gladly give money for an ad-free version. I’m playing a lot of CRPGs on my PC and this app is perfect to have open for mapping old-school dungeons progress. It sure beats a pen and graph paper. Anyhow, ditch the ads.
Separate buttons for the tile library and clicking tiles. It’s annoying to click tiles and have to re-select the tile I was using, this happens every time you switch to eraser Undo / redo button would go a long way I like the maps simplicity, just think it needs a few things
The app has potential. Would like to see a ad free version, and layers for player and monster encounters that can be moved around within the app.
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