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How Much Does Devour Idle RPG Make?
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Checking idle games with a bit of a RPG aspect I found this one and thought I'd give it a try. The screenshots in the appstore are accurate. The play is pretty simple: wander around, defeat things, level up. Progress can be definitely a bit grindy, especially as everything you defeat has a timer on when it regenerates, the best rewards take increasingly long to regenerate, and they can be spaced out a bunch making it take awhile to get through them. As you fight stronger items, you'll find that grinding against the less rewarding ones is a waste of time. Better to wipe out everything you can, come back in an hour or so when all the good rewards have regenerated, and do it again. There are really no instructions, so it can be a bit confusing understanding what some of the icons mean (stat you get, weapon weaknesses, etc). It could definitely use a bit more polish in that area. There are No Forced Ads! So refreshing! At some point it did start offering me adds I could watch to increase a random stat, which is okay, but the problem with games that do this is that the ad reward ends up being significantly more rewarding than the game play. Want to increase your HP? You can attack a monster for 20HP, or you can watch an ad and get 240HP. Oh, and that new monster you need to fight? Your going to need another 3000HP to not die. Sure you can grind the HP, but that ad is going to look super rewarding. A lot of games do this and it can be just as bad as forcing ads all the time. I'd rather see ads that reward me with something that isn't common or that is rewarding me with 10x a common stat, for instance increased attack speed for 5mins, and offer it a bit more rarely. I'll somewhat happily grind the game to level up, grinding ads to level up is far less fun.
I enjoy the event, sure it has a little work to be done, but I can make it to 35-40% before I get any of the adds to boost Atk/Def. It’s a good game that there also CLEARLY still working on. I heavily anticipate the next update, hoping it’s very soon. I’ve read other reviews, there are no forced adds at all, so that review is BS. The developers definitely have some work to do, new updates bring new problems. But I think they have done pretty well. My current stats, thanks to the event, about 30m health, armor types range from 3-6m and dmg types range from 850k to 1.3m. Have most armor evolved to divine. Just really have to focus on builds that work best. I was pretty far before the event update and I think that may have made early gameplay harder to advance but I have a feeling they are working on that.
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Infinite Power Progression • Every object destroyed = permanent stat boost • No caps - keep growing forever • Unique upgrades for different consumed...