Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗New York University · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
In the beginning the game does feels like it pushes my working memory, but after a continuous play, the shapes and colors are stored in my short term memory, and i dont use my working memory whole a lot which defeats the whole purpose of this game. My suggestion here is to add adequate number of shapes and colors( or even new requirements ) and randomize them in each level
Works on my phone, but older tablets and iPhones the app crashes. As a parent, my kiddo doesn’t have the latest and greatest device and these kinds of apps should be tested on much older devices that are 4-6 years old.
Way tougher than it looks. Might be easier for lefty’s. Being right handed I tend to keep my right arm across the screen. It’s definitely a keeper.
CrushStations is a game designed to train working memory, a subskill of executive functions. Working memory involves holding information in mind and m...