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How Much Does Command & Conquer™: Rivals PVP Make?
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Reviews (3)▼
The computer winsbeen playing this game off and on for about 2 years and I always check my fight replay to see what I did right and what I did wrong. I have noticed that the harvesters dig slower if your ahead in the fight. Giving the other side the opportunity to catch up and send soldiers or machines out quickly to balance the fight. The next thing I noticed is the number of power that accompanies the soldier or machine, it’s the number for strength. Like an 8 would not last long if your fighting a 10. But in some instances the lower number will for some reason have more strengthcheckc and blow a 10 away. Of course some reasons are a strong machine could kill a person no matter the strength number, but I have witnessed this to not always be the case. Another thing I noticed (because it happens to me a lot) are the challenges that come one after another when your getting closer to reaching a higher rank. It’s as though the system is trying to keep you from advancing. The harder it is to advance also has most players buying diamonds and money to upgrade there army, which could be the reason for keeping you from advancing. Don’t get me wrong there are some natural players out there that are the wizards of this game and have advanced in the ranks even though there army has low strength numbers. But I have noticed the difference’s and if you watch your replay videos, you will notice that this is happening.
This game is great, with lots of units, strategies and characters (and C&C lore too) and presents a definite drive to grind. But it thrives on pay to play, I can not help but think that my opponent who has massively higher level units has paid to be able to win when I have not spent a dollar. Pay for play takes you out of the game, wrecks the immersion and the thrill of the battle, as how well you do in the outside world comes into the game (paycheck size or willingness of parents, yes the younger people as well are in this). You play a game to escape the outside world, not see it come to wreck in just another way. I recognize that it is how the company makes its money but perhaps it could make its money off of cosmetics. This could include unit skins, map skins, possibly an in-game map maker feature as dlc. Possibly special colors and effects for special abilities and unit kills. They already have emotes to buy, I do not understand why this game can not be like League of Legends or similar games and allow a fair playing field and still make a killing on hardcore fans, which are most of the people who play this game on a daily basis anyways. If you want to make it to the top without paying, you can, but it will be a hard.. and long journey, that unfortunately doesn’t get to be that way for others. But it could be, the developers willing..
I started playing this game and I found it slow and myself out matched. I still played it on the side. Once I unlocked some very powerful units. I started to dominate the competition and found it very satisfying. I found that my units were to similar and I changed it up to win more. I hit level 30 and thought it took much to long to level up but I started to learn how to use to units I already had and master them. I kept playing and after few months the game began to feel simple and easy. As I was getting close to quitting I unlocked new units and began to learn to play with them. These new units were different than the rest. They were much more specialized than the others creating a massive advantage if used properly but a huge weak point of not. As I neared the max level I figured out that to many expensive units are to difficult to make and get overrun if not supported. So I turned back to some of the first units I got and it really made a difference. I am still changing how I play. The game is constantly getting new units to use each with their own abilities and weaknesses. The game is to good to just read about you have to get it and try it for yourself. Give it time it will feel simple started out and like every time you fight you either dominate or get dominated. This changes and the battles will feel like a struggle.
Version History (36)▼
Available In (104 Countries)▼
Supported Languages (18)▼
App Details▼
This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of v...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Tiny Diamond Pack | $1.99 | One-time |
| Nod Initiate Bundle | $4.99 | One-time |
| Small Diamond Pack | $4.99 | One-time |
| Exclusive Offer | $4.99 | One-time |
| New Recruits Offer | $4.99 | One-time |
| Reinforcement Package | $9.99 | One-time |
| Big Diamond Pack | $9.99 | One-time |
| Special Bundle | $14.99 | One-time |
| Huge Diamond Pack | $19.99 | One-time |
| Giant Diamond Pack | $99.99 | One-time |