Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MoonBear LTD · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I downloaded this game about a week ago and i absolutely love it !! It’s super fun, I went through the mini games pretty fast and now am stuck at level 49 the hard level. I’ve been stuck on this level for about 5 days.. and the only way to beat it is to add time boosters which you need to pay for. Not all of us have money to spend on this game for all of the hard levels. I’d probably spend the money if it was like $5 for 100 coins, but $10 for only 100 coins is a bit crazy. I think $5 for 100, $10 for 400, etc. is reasonable. Also my capybara has been sick for a while and I can’t do anything to her without coins, and I can’t play mini games because I’m stuck at level 49 !! Let me know if this will be fixed and I can play again 😂😭 really enjoyed it until HAVING to spend money for some boosters to take care of my capybara…
see, now i love this game like its so cute and adorable. its fun for anyone of age and doesent require to much time, its just a fun little way of bonding with each other. the game runs smooth but the only complaint i have to give is definitely the harder levels as you go up. I understand the first few arent as challenging but as the levels go up it gets progressively harder as shown. I feel the time should go up as well, with all the colors and the pressure of only 2 minutes to get it all done is really strange, not everyone has the money or time to accomplish these just for the levels to get harder and harder. it makes the game feel repetitive and less fun to actually play, on top of that we have barely have any other way of caring for our capys and getting them nicer things. please, make the timer go up or give us daily boosters. i feel like the easier levels should have a 2 minute timer while the harder ones can have even just 3-4 minutes.
I love this game but the hard levels are 🧐too hard. I would love them to be 5 minutes like the easy ones or at the very least have less things. My Capy is sick and im at a really hard one. At this point I’ll have to get a new 🩷Capy because there is nothing I could do. The times cost money and they are really expensive. The games really fun and would be even more fun if the hard levels were easier and I could at least afford the boosters. You could also have daily prize like if you logged in for 20 days straight you would get 10 boosters or something it is a great game tho. Thank you 😊
Own a pet capybara - Single player AND multiplayer - Co-own pet capybara with your friends - Feed your pet capybara everyday - Give your pet capybara...
| Name | Price | Type |
|---|---|---|
| Time booster | $0.99 | One-time |
| Magnet Booster | $0.99 | One-time |
| Undo booster | $0.99 | One-time |
| Lives pack | $1.99 | One-time |
| Capy Pass (Monthly) | $4.99 | Monthly |
| Special offer | $9.99 | One-time |
| Package 1 | $9.99 | One-time |
| Booster bundle | $9.99 | One-time |
| Package 2 | $49.99 | One-time |
| Package 3 | $59.99 | One-time |