Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Wenwen Zhong · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
OK, so my main source of income is plants problem is well. You do have a feature to mass collect. You do not have a feature to mass plant. I would love a feature that would make it so that we can just plant things in like as a collective makes sense? Also maybe more pet types imagine having a bird that could fly to places around the world or maybe a fish that could go to places like Atlantis or the great barrier reef or maybe there could be like mythical like a unicorn or something probably unrealistic but it’s still a thought a dragon would be cool though or maybe a lizard they could go to dry places or a snake also maybe we should be able to make furniture and it could be sent in to be approved or maybe if you don’t want to approve it you could just you know making a thing also, maybe this should be placed like eBuy but for actual players like basically they could sell furniture for profit, but they only get sold when somebody actually buys. Makes sense and also I would just as way there should be a way to get things that you could buy. It could be like thousands of Shelly coins or something maybe even 1 million. It would be a way for players who don’t want to pay to get the cool stuff you would still get profit because some people don’t want to grind for that and they would still buy it plus people would buy the Shelly coins
I love this game but I have a few thoughts. Ironically this game has a lot of room for giving the players more creative freedom! Let players choose the hairstyle they work towards, because I love this concept but some of the styles are just NOT my style. Also let us see the future hairstyles too. Let us buy multiple of the vases once they’re unlocked. Let us put stuffed animals on the beds, because OBVIOUSLY. By the way: WHY CANT WE USE THE TAN VASE FROM FISHING? That’s some infuriating rage bait. Also I love fishing but the $5 clue coin per line is a lot. Make it cheaper ? It’s confusing figuring out the best time to log into the fishing shop in order to get the most worms, why not let the fish worms increase over time like the veggies at the restaurant. Also shorten all of the refresh timers. The coffee shop lets you swap ingredients, take that idea and give it to the restaurant etc. that would be amazing. When buying stuff, let us use multiple different types of currency. Let us gift furniture and accessories and CLOTHING please. Not only on social but on our friends list too. It would also be convenient if we could layer rugs as an option. Over an hour for veggies to load is insane; let all veggies load within 5 mins or something please. Also let us not more veggie growing plots. Let us refresh the orders at the restaurant like we can in the stores!
If you’re not really into gaming and just grab this in your free time, you’re probably fine with this game. I like the arts and the decor are adorable. Devs are trying to increase optimization after each update, which I appreciate but there are issues that even when you bring up to them they don’t do anything about it. I once had a bug in the flower organize mode that caused it just refresh everything mid way, I never expected it could be a bug like that so of course I didn’t have screenshot, customer service just said there was no bug and my game was running normally basically saying it never happened. Well, then why in middle of the refreshed round, I just got reward for the supposedly previous round? I’m fine with them not able to resolve it but being dismissive like that is such a red flag. Another thing is the voting thing every week, if you do voting then you should let everyone has equal chance of showing their decor, why some got boosted in showing up more to other players? What’s the point of trying if getting 300 or 500 votes still have you end up with same percentile? There’re also the issue with increasing lvl cap after update, if you reach max lvl before new update, your exp gained afterward is lost, which is such a waste and make me lose motivation. Share daily button is not working for me, it share to my sns but I never get the reward and the game always freeze afterward. Unless you have a bug that many people also have at the same time as you, they won’t really try to fix it for you.
Welcome to Yoyo Town, where your relaxing new life begins! Here, you can immerse yourself in a warm and adorable art style, experience a life of leis...
| Name | Price | Type |
|---|---|---|
| US$0.99 Pack | $0.99 | One-time |
| US$1.99 Pack | $1.99 | One-time |
| US$2.99 Pack | $2.99 | One-time |
| US$3.99 Pack | $3.99 | One-time |
| US$4.99 Pack | $4.99 | One-time |
| US$6.99 Pack | $6.99 | One-time |
| US$9.99 Pack | $9.99 | One-time |
| US$19.99 Pack | $19.99 | One-time |
| US$29.99 Pack | $29.99 | One-time |
| US$49.99 Pack | $49.99 | One-time |